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Frequency

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FrequencyPublisher: Sony Computer Entertainment
List Price: $36.99


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Product Features:

 Mix and remix songs from popular music genres and major recording artists, including The Crystal Method, DJ Qbert, Orbital, No Doubt, BT, and Fear Factory
 8 graphically stunning levels and more than 20 diverse levels--each with its own music track, as well as music videos and other visual stimuli
 6 engaging play modes including Solo Game, Solo Remix, and Multi Remix modes
 Create an online jam session with up to 4 friends! [Using the Network Adaptor(for PlayStation 2)]

Product Details:

   Release Date: 20 November 2001
   Publisher: Sony Computer Entertainment
   Rating:
   Sales Rank: 14309

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 Video Games > PlayStation 2 > All Games
 Video Games > PlayStation 2 > Simulation
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Customer Reviews:

  Greatest Rhythm game (17 September 2009)
I've owned this game a good 7 years. Love it and still play it every so often. It's no guitar hero, but it's play style is entirely different. You need more skill than just simply memorizing notes. You must finish off tracks, move around a spherical tube clearing out tracks before other tracks return while collecting and utilizing power up's along the way.

This is a one player game and is played using 3 shoulder buttons to clear tracks and the X button to deploy power ups once collected.

Great electronic music a few old things, a few things I've never heard of before this game but all greatly enjoyed. I recommend this for anyone who loves a good music game without all the fuss of extra instruments and finding enough people to play. A great pioneering game from an era in which few even knew of rhythm games.

  Turn On, Start Up, Zone Out (12 February 2009)
This is as simple and classic as rhythm games get. See the note, push the button, get rewarded with music. The only way to win is to do and not to think. It'd get five stars, except that a lot of the rough edges in gameplay have been removed in its sequel, Amplitude.

  The game that started all the Button mashing music games (08 May 2008)
I played this game in demos and thought it interesting so I made the purchase, it is the one that started all the rhubarb with Guitar Hero games and Rock Band games so it was groundbreaking, if I can ever figure it out, I may like it more but it plays on my PS3 well anyways.

But you have to be into this kind of game to really like it.

  amplitude is better (29 January 2006)
amplitude is almost the same game but with way better graphics and sounds. the game itself just looks a lot better when playing it. frenquences is fun and all but i still recomment AMPLITUDE over this one.

  MUCH better than it looks (02 January 2004)
First off, let me say that initially I didn't like this game - I'm not particularly fond of this kind of music, and when I watched the guy across the hall play it, I just thought it was ... stupid.
But then he made ME play it, and I was hooked.
Gameplay is fast and exciting, and it has enormous replay value - getting your score just a bit higher to access the bonus levels is just as fun (if not more so) than trying to beat the initial levels. While the lower two difficulty levels can get kind of boring, they ARE supposed to be easy, and the highest still provides a nice challenge even after a LOT of play.
I have seen reviews which said that the backgrounds were bad, and that it was better without them. While I was originally of this impression, I tried playing with the blank background, and it just wasn't as fun. The backgrounds actually contribute to the game by providing more of a challenge for you as you go along, and some of them can be quite impressive (if chaotic).
All in all, a great game, even for those who don't particularly like beat games (like me) and don't like this kind of music (also like me). Don't form your opinion of this game watching other people play it - you actually have to try it yourself.

 


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